Wayfaring Racer Devlog #1
- Sam Rowsell
- Mar 8, 2021
- 1 min read
Updated: Jun 3, 2021
The basics:
Player input system works.
Manual reset feature works.
Out of bounds reset feature works for opponent and player, but needs optimising.
Opponent pathfinding... kinda... works?
-Opponent can't detect checkpoints sometimes and other times it can. I've thought of a few possible fixes but we'll see what happens.
-Also there's this really weird bug where the opponent just starts flying for some reason.
Oh yeah and everything is cube and cuboid for now, no fancy schmancy assets, sorry guys x
[no YouTube video yet. Check back here another time.]
~Sam
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